// *** LICENSE HEADER ***
// Filename: ./colorviewer.h
// This file is part of Nodewarz 0.1
// Nodewarz is a 3d OpenGL strategy game
// Copyright (C) 2007 CZestmyr
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// *** END LICENSE HEADER ***
#ifndef NODEWARS_COLORVIEWER_H
#define NODEWARS_COLORVIEWER_H

#include "guielement.h"

class fonts;

//A gui element that displays color
class colorviewer: public guielement{
    public:
        colorviewer(int newX, int newY, int newW, int newH, int id);
        ~colorviewer();

        int Click(int clickX, int clickY);
        int Release(int clickX, int clickY);

        //Set the displayed color
        void SetColors(GLubyte red, GLubyte green, GLubyte blue);
        //Get the displayed color
        void GetColors(GLubyte& red, GLubyte& green, GLubyte& blue);

        void Draw(fonts* fontDrawer);
    private:
        GLubyte r, g, b;
        int x, y, w, h;
};

#include "fonts.h"

#endif
